![]() ![]() ![]() Along with the MIA co-op, the game doesn't take advantage of any DS control features. ![]() ![]() Some sort of local or Wi-Fi support for co-op could certainly have been included, even if the inclusion of another commando running around might have been confusing on the diminutive screen. The ability to team up with a buddy and blast your way through insane hordes of bad guys has been a must in this genre, going back to Contra in the late '80s, so this feature is sorely missed here. The screen may be a bit smaller than you're used to, but this is the same old Metal Slug at heart. The only oddities here are the Nintendo DS format and the lack of co-op support, both of which make the game seem a bit stripped-down by comparison to its predecessors. That usually isn't a good sign, but this SNK series wears its throwback status like a badge of honor, delivering the same uncompromisingly crazy action today as it did back when the series started in 1996. What year is it again? You'd be hard-pressed to tell without the aid of a calendar after playing Metal Slug 7, a 2D scrolling shooter that could have been released at just about any time in the past decade. ![]()
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